1.0.6 is here!
Swords of Freeport » Devlog
Swords of Freeport 1.0.6 is here.
NOTE: In addition to the below fixes, there has been a tweak to fix how the 'current user' is obtained on *nix systems, in order to get SFP working properly with Synchronet. Thanks to those who helped with that.
In future versions we hope to have a guide to getting SFP configured with Synchronet.
Oh, and as always - if you are running it and have an issue with a new version and want a SPECIFIC older build of the game, drop me a message and I can link you to the complete history of all builds.
Version 1.0.6
- fixed: bug where the game sometimes told you you'd hit max level when you had not
- fixed: bug where canned food was put in storage instead of larder, and not being sold
- fixed: typos
Files
sfp-windows-AMD64-1.0.6.zip 585 kB
Nov 24, 2023
sfp-linux-x86_64-1.0.6.tar.bz2 1 MB
Nov 24, 2023
sfp-linux-arm64-1.0.6.tar.bz2 936 kB
Nov 24, 2023
sfp-linux-arm32-1.0.6.tar.bz2 944 kB
Nov 24, 2023
sfp-macOS-x86_64-1.0.6.tar.bz2 995 kB
Nov 24, 2023
sfp-macOS-arm64-1.0.6.tar.bz2 971 kB
Nov 24, 2023
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Swords of Freeport
Text-Mode Social RPG
Status | In development |
Author | Elissa Black |
Genre | Role Playing, Interactive Fiction |
Tags | Fantasy, Indie, Multiplayer, Retro, Steampunk, text, Text based, Turn-Based Combat |
More posts
- 1.0.8 OpenBSD AvailableJan 22, 2024
- 1.0.8 is out!Jan 22, 2024
- 1.0.7 is out. Also: OpenBSD soon!Dec 10, 2023
- SFP 1.0.5Nov 09, 2023
- SFP 1.0.4 is out!Nov 04, 2023
- SFP 1.0.3 is up!Oct 23, 2023
- SFP 1.0.2 ReleasedOct 20, 2023
- SFP 1.0.1 is out!Oct 10, 2023
- Swords of Freeport is out!Oct 04, 2023
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